House Rule

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A House Rule is a single or set of particular rules that are unique to a certain playgroup. Usually these house rules only modify a small part of the game, such as Essence Respiration or Character Generation. In some cases however these house rules encompass entirely new rulesystems, Exalt Types and/or Settings.

Below is a List of House Rules that are present on this wiki. The House Rules are sorted by topic.

Dynamic Sorting

Modes of Play

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Sorcery, Necromancy & Protocol

View entire category

Hand-Sorting

Universal House Rules

Traits

See here for the detailed article on: Ability, Background

Charms and Combos

Combat

See here for the detailed article on: Combat

Mass Combat

See here for the detailed article on: Mail and Steel (1st Edition), Mass Combat (2nd Edition)

Social Combat

See here for the detailed article on: Social Combat

Items and Item Creation

Limit

Mandate of Heaven

See here for the detailed article on: Mandate of Heaven

Economics

Training

Exalted Modern

Exalted Modern - an attempt to examine and expand the rules of Exalted for a modern-day setting.

Merits

Sorcery and Necromancy

Modes of Play

Stunts

Creatures

  • Modified Beasts of Creation (Second Edition), Changing the Beasts of Creation from the core book to be more in line with the way creatures are statted in other books.

Solar Specific House Rules

Traits

  • Solar Essence Pools (Either Edition), a modification keeping with the idea that Solars are the greatest of the Exalted.

Charms

Backgrounds

Animas

Infernals Specific House Rules

Lunar Specific House Rules

Campaign Specific House Rules